Skyrim: patch notes 1.9
By
Andrea Giuliani / Linker360
P 5 mar 2013 00:12
News
- Difficulty level Legendary
- Possibility to become Legendary abilities that have reached the level cap 100: in this way the skill back to lv 15, are removed all perk earned and you can even back up to 100 lv (also influencing the advancement of the overall level of the character) and then decide whether to start up every time a Legend level.
Bug Fixes and improvements
- General stability improvements and bailouts.
- Resolved some scripts in this that took place correctly, preventing the pursuance of the mission.
- If we donate to comrade of arms or better equipment, now it will equip automatically.
- Fixed rare bug where the player would not be able to learn the scream "Freedom Skies ' during the quest" the World "
- Fixed a rare bug where Alduin becomes invincible during the quest "Scourge of Alduin"
- Fixed a rare bug whereby the companions could die because of the poison.
- Fixed a bug whereby the ashes of some characters were not deleted properly resurrected.
- Fixed a bug whereby after a quick trip the characters and creatures respawnavano incorrectly.
- Fixed a rare bug that led to the freeze of the console when you entered the Lair of the Dark Brotherhood.
- Fixed a rare bug that led to the console freeze when the player entered a house he owned.
- During the mission "Whiterun battle" there will be no more random attacks by dragons.
- Fixed a rare bug that led to the console if freez trying to save the game during the quest "Daydream Nightmare"
- Fixed a bug that prevented the launch of the "glory of the undead" If the player was involved in a fight with Eorlund Gray-Mane
- White vial will no longer be consumed if given to a mate.
- The quest "Totem" Morrowind "now will be available even if the player marries Aela Huntress.
- The perk Dragon Infusion now works properly after taking the potion of Esbern
- Fixed a rare bug that some sizes were not rewarded
- The Diaro Deciphered by Gallus will no longer be a "mission object" after completing the Guild of thieves.
- Vex now accepts Unusual gems if you collected all before accepting their quest.
- Fixed an issue where his teammates were already with maximum transportable weight when taken too many times in a row.
- Fixed a rare issue where visit Kynesgrove on horseback made no progress "a blade in the dark" correctly
- Fixed an issue where it was possible to accept the same missions assigned by the Jarl.
- Fixed a rare issue where quest main characters came in not established.
- Fixed a rare issue where containers disappeared from the players ' homes after purchasing new furniture.
- Fixed a rare issue where the perk Investor had no effect on some merchants.
- Fixed a rare issue where players could start the quest "cursed tribe" without first spoke with Atub.
- Fixed a rare case where a dragon might appear in this madness and Deadra's kill the player who cannot fight.
- Fixed a rare issue where sometimes the players can no longer get out of the Daedra quest of folly.
- Imperial Light armor can now be created successfully.
- The Palace of the King now has guards also patrol upstairs.
- The Fauto Pantea's will no longer be a "mission object" after completing its quest.
- Put the book in the House of Oghma Infinitum will not allow player to use its effect again whenever you read.
- Fixed an issue where some couriers were dressed only with a hat and panties.