Baldur's Gate 3: Larian Studios confirms the Xbox version, postponed due to technical problems
Larian has in fact confirmed that the game has been in development on Xbox for some time, but that some technical problems have forced the team to postpone the release of this version. Specifically, it seems that the team has not yet managed to make split-screen co-op work on Xbox Series S in the same way as Series X (we assume for a lack of memory management optimization), and that they will release the game on our consoles when these problems have been solved and can ensure all players the same quality level of the game.
Here is the official statement:
Following yesterday's announcement of the PS5 release date, we've made it clear that we're currently planning to release Baldur's Gate 3 for PC, Mac, GeForce NOW, and PS5. That said, we don't have any exclusivity regarding the platforms we can bring BG3 to or when, and we will announce support for other platforms if and when we're ready.
We are seeing many different interpretations of the meaning of this statement, so we wanted to clarify further. The Xbox version of Baldur's Gate 3 has been in development for some time. In the development of the Xbox version we encountered some technical problems that prevented us from having 100% confidence to be able to announce it until we have found the right solutions. In particular, we weren't able to get split-screen co-op to work at the same level on Xbox Series X and S, which is a launch requirement for us.
There is no platform exclusivity that prevents us from releasing BG3 on Xbox on day one, should that be technically possible. If and when we announce more platforms, we want to make sure that each version lives up to our standards and expectations.
- Larian Studios
We can therefore only hope that the problems will be resolved soon!