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Starfield: Todd Howard reveals new details about the game

Bethesda has released today a new video in which the game director Todd Howard talks to us (subtitled in Italian) of the highly anticipated sci-fi RPG Starfield revealing some new details about the game and also showing a phase of dialogue with a character / NPC (top) while the new "persuasion system" is used and an example of a female character that we can create (at the bottom news).

Among other things, Todd reveals that the game will have over 250,000 lines of dialogue (for comparison, Skyrim had 60,000 and Fallout 4 111,000) and that it will see the return to the classic Bethesda dialogue system , which will have "by far" the deepest and most detailed quests of any other Bethesda title and that our character will be born with "negative traits" that we can however cancel through specific Missions.

The director also explained that our spaceship will need fuel on which the distances we can spend "at once" will depend, but also that the fuel will not run out because it would have made the experience too frustrating. It is also interesting to learn about the research done by the team on scientific publications that talk about the theory of space travel, in order to make everything more realistic and anchored in reality.

This is a very interesting movie that we recommend you watch if you are passionate about this highly anticipated title: here it is below.

MX Video - Starfield