Cyberpunk 2077: Patch 1.1 is available
By
Giuseppe Genga / Neural
P 23 gen 2021 09:04
We remind you that this is the first of two patches (the second is scheduled for February) that will significantly improve the gaming experience on old-gen consoles and, consequently, also on new generation consoles. For the next-gen upgrade we will have to wait for the summer or the autumn period.
Here are the full notes patches for the new update:
Stability
Various stability improvements, including:
- Improvements in memory usage in various game systems: characters, interactions, navigation, in-game video (news, TV, etc...), foliage, laser effects, mini-map, devices, IA, road traffic, environmental damage system, GPU-related and more.
- Various crash resolutions (related, among other things, to loading saves, opening/closing the game and point of no return).
Missions/Open World
- Fixed an issue that caused Delamain's holocalls to close immediately and unable to respond in Epistrophy.
- Fixed an issue that caused Delamain holocalls not to be received by approaching target vehicles in Epistrophy.
- Fixed an issue that caused the target to crash in the "Answer Mr. Hands Call" phase in M'ap Tann Pelen.
- Fixed an issue that caused Judy's underground teleportation in Pyramid Song.
- Fixed an issue that prevented dialogue with the zen master in Poem of the Atoms.
- Fixed an issue that prevented Takemura's holocall in Down on the Street.
- Fixed an issue that caused Jackie to disappear in Recovery.
- Fixed an issue that could prevent you from getting out of the car in The Beast in Me: The Big Race.
- Fixed an issue that could prevent you from receiving holocalls and messages after moving too far away from the mission area in A Day in the Life.
- Fixed an issue that prevented the mission from being upgraded after opening the package in Space Oddity.
- Retro-compatibly corrected rescues damaged by a rare issue that made it impossible to talk to Judy due to an invisible wall in Automatic Love. We're still investigating the issue.
- Fixed an issue that prevented you from collecting the reward in Contract: Press Freedom. The mission will automatically complete for those who could not collect the reward in the past, and the reward will be provided automatically.
- Fixed an issue that kept Delamain silent if V had initially refused to help him in Epistrophy.
Interface
- Fixed an issue that could cause the braindance exit command to disappear.
- Removed an invalid item from the loot.
Graphics
- Fixed an issue that caused grenade trajectory to be displayed in photo mode.
- Fixed an issue that removed clothes worn by V after saving and reloading the game.
- Fixed an issue that displayed the shade of particles in pink when viewed closely.
- Fixed an issue that inecurring cars in Reported Crime: Welcome to Night City.
Goals
- Fixed an issue that could sometimes prevent the Jungle objective from completing after completing all santo domingo contracts and tasks.
Various
- Fixed the issue that made saves too large (tied to the modifier indicating a created object) and reduced the excessive size of existing saves. (Note: This will not correct saves on corrupted PCs before Update 1.06)
- Fixed an issue that blocked input recording after opening the weapon wheel and performing an action.
- Fixed an issue that caused an end-of-game save to load by using the "Continue" button in the main menu.
PlayStation specific
- Optimize the performance of people's crowds on PlayStation 4 Pro and PlayStation 5.
- Fixed various crash issues on PlayStation 4.
Xbox-specific
- Improved memory usage for character creation, mirrors, scanning, remote camera control, menus (inventory and map) on Xbox One, Xbox One X, and Xbox One S.
PC-specific
- You will now be able to achieve steam offline goals. Note: Offline mode must be turned on before starting the game. This change does not work retro-actively.
- Fixed blocking issues when the game starts by loading the cache with NVIDIA video cards.
Specific to Stadia
- The audio of the concert should no longer be inaudible in Never Fade Away.
- Correct damaged textures for different melee weapons.
- Change the default dead zone settings to be more responsive. Note: The change will not affect the settings unless they are set with the default values.