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Miyazaki: Elden Ring will be an evolution of the first Dark Souls, will include horsefights

One of the biggest surprises of E3, although leaked a few days earlier, was the announcement of EldenRing, the new title of From Software made in collaboration with George R.R. Martin, who oversaw the basic lore and mythology, establishing the bases of the entire game world. Now the game's creator, Hidetaka Miyazaki, reveals some new details about the title.

In an interview with IGN during E3, Miyazaki explained that for the title the team was not inspired by his most recent works but returned to the first Dark Souls, of which Elden Ring is a kind of open-world evolution. The director explained that having a vast explorable world has necessarily changed the mechanics behind the "Souls" titles, such as the use of mounts that also led to the management of horsefights.

But Miyazaki explains that the switch to open world formula does not mean that we will meet countries rich in people: the locations encountered will be the same kind of ruins abandoned by the dungeon structure to which From Software has accustomed us over time, so imagine that our hero's adventure will be rather lonely.

The game is for now without a release date, so there will still be a long way to go; we'll update you with all the news!