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Anthem Demo: VIP players can enjoy all the Barbs to the reopening of 1 February

You can not just say that the long awaited weekend of "VIP Demo" for Anthem went smoothly. Although the game has been implemented in a more than positive by those who managed to prove it, access to the servers and the missions themselves proved to be almost always problematic: EA and Bioware are adopting some measures to stem the discontent of many players.

Between initials overload problems up to real bugs, there have been many occasions where players have run into problems that have made it somewhat frustrating gameplay.

In addition, the version of the Anthem was not already available to the public a Beta but a "Demo" version, so in theory already very close to the final product whose day-one is scheduled for February 22, in less than a month.

It is understandable then that "sins of youth" and various unexpected of such magnitude were not expected, creating disappointment among many fans who feverishly await the arrival of this new IP.

To run for cover, Bioware is leading at this time a meritorious transparency campaign, detailing the problems encountered and the progress of the countermeasures being taken. In particular, while the problems relating to the recognition of users for access to the game seem to have been resolved, unfortunately still open the infamous issue of "infinite loading" of the mission, in which many have stumbled players.

But even a small reward more tangible for all participants of this Beta VIP: with a tweet , it was announced that on the occasion of the open Beta which will take place from 1 to 3 February VIP players will find all four Arrows featured in the game (one of the most common bugs covered their failure to unlock the second Arrow).

Difficult to say if this "nice gesture," welcomed as predictable reactions of various tenor, will retrieve the image damage had the game with this first period of demo, a pity because the gameplay of Anthem has confirmed the excellent potential of the title.

The demo is open to all, scheduled for next weekend, is undoubtedly an important test: this time things will go smoother, or increase the perplexity of the players on the premises of a game now on the launch pad? We are very curious to see if and how Bioware and EA will remedy this first faux pas!