State of Decay 2: Undead Labs explains improvements for Xbox One X
By
Giuseppe Genga / Neural
P 14 mar 2018 08:30
In particular, the extra memory of the console and the highest power of GPUs have allowed the firm to reach a more stable frame-rate on X, introduce textures at greater solution, foliage of trees denser, more detailed shadows, best performance of sources of light in the distance and more detailed character models.
Developers explain that this will result in a noticeable difference with the Xbox One standard, making the world more sharp, vibrant and real. We just have to wait until May 22 to find out if it is really so!