The Elder Scrolls V Skyrim: new survival mode
Survival mode introduces new gameplay mechanics in The Elder Scrolls v: Skyrim Special Edition making the game much more challenging and challenging as our character will starve and be sensitive to cold and heat generating a consequent influence of force total in case it is hungry, or suffering a decline in health that can lead to death if freddura. We will be susceptible to illnesses that can worsen if left untreated for time and that may be transmitted by the creatures we will encounter in the world of Skyrim; even eating meat care can cause food poisoning.
Transportable weight undergoes a reduction and in case of overweight will suffer the force with a resulting faster and fatigue. Besides arrows and picks that did not affect weight, undergo an evolution causing an aggravation on the weight.
Some dynamics, such as disabling the quick trip, useful for making long trips in a limited amount of time, are presented in a different way: we can alternatively use the horse or take a cab or a boat always considering the the fact that we can get there hungry, cold or tired.
The sanctuaries will not finally free care but to receive every benefit we offer gold; only the shrines built inside of home ownership can be used free of charge.
These are some of the dynamics of the new Survival mode you have to change and that will make your adventure through Skyrim full of challenges and difficulties: see you next month for more details on the release date.