State of Decay 2: three separate maps to launch game
We will not have the idea of repetition usually date a unique setting, and as a result will increase both the involvement that the fun and the experience of the game itself. Furthermore this will allow developers to more easily in the future to add more maps (which will happen probably).
About managing objects when we change the playing area, the team ensures that we will have all our vehicles parked at the base of the new area, as we find inside the trunks everything we accumulated during the course of the adventure. You'll probably also integrated some sort of partial refund for everything that was used to build the different structures.
Being still in development, the team points out that some of these details may undergo some changes in the final product. We will keep you updated on further details. Stay tuned!