MS: Xbox Live reaches 55 million users, increase the gains in software and services
The company revealed that, on software and services, that is, all proceeds from Xbox Live and games for sale, things are going great: Xbox Live during the quarter reached a record 55 million active users , up from the previous record of 49 million declared in the middle of the year, and tasks on Live subscriptions and sales of games and DLC have brought the company an increase of 18% over the same period last year earlier, leading to a gain of $1 billion in just three months.
There is instead a decrease on the front hardware, which Microsoft says have been due to the cessation of the production and distribution of Xbox 360 , which occurred last April: while hardware sales in the last quarter 2015 could count on deploying two consoles in different price ranges, in the last quarter 2016 instead Xbox One was the only console distributed and, despite having registered record numbers He left discovery part of Xbox 360 sold and bringing the total revenue to a decline of 3% from the same quarter last year. A number that is still very low, which makes us understand how the next-generation consoles is able to cover almost completely what until two years ago was the turnover of two different generations of consoles. So Kudos to the House of Redmond for the excellent results!