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Sigtrap Announces Sublevel Zero Redux, the spiritual successor to Descent

If you already videogiocavate in the mid 90, certainly remember the first FPS Descent " with six degrees of freedom ", as well as allowing us to walk and rotate horizontally, for the first time allowed to rotate vertically our shuttle to fight in a complex maze of corridors. Since then the genre has seen several exponents (like the hugely popular Forsaken ), but very few have arrived on consoles.

To remedy this situation, we think the study Sigtrap Games, which announced the development to PS4 of Sublevel Zero Redux , revised, corrected and expanded edition of Sublevel Scratch out a couple of years ago for PC.

The game, due to arrive on February 22 priced at 19.99 Euros, we will act in a universe where reality is falling apart: we're going to be at the controls of a spacecraft with a mission to search for and retrieve ancient technologies in a huge underground facility generated procedurally. The game will be based on mechanics of looting and crafting, but obviously there will be fierce fighting in many different environments, from industrial areas in dark caverns.

To help you better understand the nature of the game we leave you now with a video and a set of images: enjoy!

MX Video - Sublevel Zero Redux