Capcom: Resident Evil 7 will be harder to play than previous episodes
Horiuchi said that "increasing the difficulty level compared to the past was intentional on the part of l development team" .
The lead game designer, he went on, adding that " the team focused more on the aspect related to fear, as they worried that if the challenge level is too low and the encounters with enemies does not create the right amount of tension, players do not prove that State of distress and anxiety that such a title.
So we wanted to make sure that even if you are in a one on one situation, the enemy is still capable of killing, then such situations should never be underestimated. "
There remains therefore that wait on 24 January , when Resident Evil Biohazard 7 will be available for Xbox One , to evaluate the work and intentions of the developers!