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Arkane speaks in video of the different types of missions of Dishonored 2

Bethesda has released a new video subtitled in Italian of Dishonored 2 in which the game's Lead Designer at Arkane Studios explains (and view) how the missions we will encounter in the game will be differentiated from those in the first game of the series. At the base there will always be the assault (or infiltration) well defended areas to achieve important goals, but this time the missions will have specific "themes" that can also change the gameplay.

An example of this are the missions that we will use a device with the ability to jump back and forth in time within the same place, while others will be characterized by the transformation of environments like that, already seen several times, set in Villa Gadgetzan.

In short, the variety of missions seems to be one of the points on which the developers have wanted to place more emphasis; see for yourself in the video below.

MX Video - Dishonored 2