The second beta of Halo Wars 2 arrives at the beginning of 2017, just before the launch of the game
Ayoub has explained that following the feedback received from those who were given the chance to try out the first beta of the game, which took place from 13 to 23 March, the team decided to change the timing on the process of development.
Especially the head of software house based in Redmond has thus stated:
"The biggest criticism we received from our users about any connectivity problems, the unanticipated desynchs from servers in the game. Well, thanks to you, I am happy to say that we have already solved these problems in the final version of the game. "
They also made a "significant number" of changes and adjustments, including a better balance of the field units, improvement of the rhythm of the match and the user interface, greater stability and more. Developers are also focusing on improvement of 5 main areas: controls, ability of leaders, the basics, resources and energy, and ultimately the population.
Continue to follow us to stay updated on new information that will be issued from time to time; for those who would rather know all the improvements that the team is making in this new sci-fi strategy inspired by the world of Halo, you can consult in English to this address the full article of software house.