The first update of DOOM arrives on June 30: all the details
By
Fabio Barbuto / oibaf84
P 28 giu 2016 19:34
We leave you to the complete list and update content Officer # 1:
New features and optimizations
- General
- Added option to display/placement of the weapon of DOOM classic (all modes)
- Campaign
- Adding photo mode (activated by the settings of the game, available in the pause menu after loading a map from mission selection)
- Multiplayer
- Updated weapon balancing (active from June 10, 2016)
- Arena clan and freezing will require that a team complete 5 rounds to win the game (active from June 10, 2016)
- Implemented interface customization to show all the unlockable components
- Added option "Style viewfinder" at settings MG
- SnapMap
- Added "original author" to map information page
- Added to the lobby an expiration time for players absent
- Adding a property that allows authors of maps to choose whether SnapMap will automatically manage (hide/show) articles IA
- Add the parameter on/off for the Trigger shootable triggers
- Added new props: sky and Windows
- Added automatic recovery of previous versions for damaged maps
- Improved sorting algorithms for searching of popular maps
Resolution bug
- Single player
- Fixed an issue that caused incorrect unlock trophy/lens "IDKFA" (all versions)
- Fixed an issue that required Internet access
- Multiplayer
- Various cosmetic changes and gameplay mechanics
- Matchmaking improvements
- Restrictive NAT types will no longer be chosen as host of the lobby
- Reduced matchmaking for larger lobbies times
- Players will no longer back joining a friend at the end of the countdown of the lobby
- Bug fixes and stability issues
- SnapMap
- Fixed an issue with fonts for Asian languages
- Fixes an issue where the path of the IA with certain types of props
- Fixed a problem sharing the same ID map by various maps
- Fixed several errors with maps
- Fixed several logic problems
- It appears several stability issues