Battlefield 1 you see on stage at E3
In Battlefield 1 the destruction will be more natural than ever, offering unlimited replay ability allowing you to hack in the world around you.
Also the weather change unpredictably and you might need to adjust your battle tactics according to the weather conditions: face the same map in the daytime, with the fog or rain will affect what you see and feel, so you'll have to adapt from time to time your play style.
The huge amount of vehicles, the dynamic weather and environmental distruttibilità provide different battles.
Usually, a game turn into Battlefield runs as part of its unfolding. Play, win or lose, then passed on to the next round. Things change radically in operations, a new Battlefield game mode 1. In this mode, the results of the current turn moving on the map below, giving you the opportunity to address a number of interconnected battles.
The operations mode gives a memorable trip on several maps, based on real battles of World War I.
" We wanted to create an experience vast and epic, focused on team play and fight at the front. Adding this meta-layer at game modes and applying it to various locations, to be addressed in a very different way, we get a sense of scale completely new to the battles of Battlefield 1 "stated developers, continuing" your team can win on a map and go to the next one, from where you can still see from afar what has just passed .
As attacker feel your commanding officer whistle, when the time comes to launch against the enemy trench. Run side by side with your fellow students, as you approach to opposing positions on foot, with a tank, airplane, ship, or on horseback. As a defender, limber to receive the enemy as soon as you hear the alarm that alerts an imminent attack. You can use the fixed machine guns and cannons, to dispense with the ranks of the enemies approaching.
Attacking forces must conquer and preside over all defensive positions, to gain control of the disputed sector. Once this is done, the defenders fall back to the next sector, where organized. The conditions can vary drastically from one sector to another, since each of them has a variable number of goals to conquer and defend as well as different conformations and steps required.
The assailants must conquer land, pushing the front line, while the defenders try to resist. If they are forced to retreat, the operation will not be closed – it will retool on another map, where the assailants are to continue their action. Even after the fall of many areas, the presence of giant Behemoth can change the tide of the battle.
We wanted to create an experience of Battlefield that is not fragmented, but it could extend past the hour. Something epic and addictive, allowing players to immerse themselves in the first global war, discovering how many battles were actually closely linked together. The fighting in the front line captures the essence of the fighting of World War I, which were based essentially on attempts of conquest and defence ".
Finally those Battlefield Insider will have early access to the open beta which will take place over the summer.
In a few minutes will start streaming over an hour of Battlefield 1 , then we will be able to admire more in detail the game. In the meantime watch the new trailer followed by a set of images: enjoy!