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Mirror's Edge Catalyst: Faith will rely on new rope MAG for moves

Electronic Arts has revealed a new gadget that will leverage our Faith to move around the game world in Mirror's Edge Catalyst : the rope may. It is a device placed on the forearm of Faith and composed of a carbon fiber rope handy to jump over the gaps too broad to be covered by a jump.

Below we present the interview to Producer Jeremy Miller and published on the official website of the game:

THE ROPE MAY CROSS THE WORLD OF MIRROR'S EDGE â„¢ CATALYST

Discover the exciting opportunities offered by gameplay with rope MAG by Faith.

Mag Rope

In Faith enough running skills, his knowledge of martial arts and its determination to fight the oppression that grips the citizens of Glass. No weapons in his style, but you still need some technological devices to traverse the city.

The most important of these accessories is the Faith's glove with his rope in General – hooking mechanism for brevity, rope MAG.

Among the most fond of this crucial element of the equipment there is definitely the Producer Jeremy Miller, who is here today to answer some questions about the role of the rope MAY in Mirror's Edge â„¢ Catalyst.

Mag Rope

What is the rope MAY?

-The rope MAG is a device on the forearm of Faith which can connect at certain points of the scenario, opening unique opportunities of interaction and crossing. When Faith comes into possession of the rope MAY in the early stages of Mirror's Edge Catalyst, uses it to jump over the gaps too broad to be covered by a jump.

Once activated, the rope MAY launch a carbon fiber wire that attaches to certain cameras. The swing is an extension of the series of movements he is capable of Faith, preserving the momentum of the race by transferring in swing. In the swing, the player controls speed and direction as well as the time and manner of posting.

In the beginning, the rope swing function is the only MAG. However, there are power-ups for the rope MAY that Faith will acquire thanks to those who will meet up with the progress of history.

How to boost your rope MAG?

-The first expansion that Faith will receive for the rope MAG is the torsion motor VD. With a much more powerful engine, Faith can rise up to the coupling point scaling vertical walls to reach new areas.

Later the player will possess a hook. Replace the tip of the cord MAY hooked extensions that can be used to Pierce and grasp certain objects in the city. For example, Faith could grab and pull a Panel and then quickly jump from it before they retract again.

Why did you decide to equip Faith MAY rope in Mirror's Edge Catalyst?

-One reason concerns the city most open to this new game. Cross a road to one or two lanes requires covering a distance out of the reach of a jump. The rope MAY allow us to keep a more credible and diverse city without limiting the distance that Faith can hedge jumping.

Early Faith is a carefree Runner that uses its own tools to interact with the city in the only role of Runner, then take shortcuts and reaches areas prohibited to complete their races. With the evolution of history, find the most effective ways to use the technologies.

It was however very important that Faith didn't become a superhero: the tool is an extension of his movement and doesn't make her a hero.

I use can make the speedrunner MAG rope?

I think the appearance of the swing will be especially interesting for the speedrunner. The prospect of the Runner will show clearly the points safe but there will always be the most effective ways and shipped to go around. For example, the first testers had found a way to run up a wall, give it a whirl, jump through a frightening abyss urban and get to the edge of the trigger area to launch shortening of several intended path. The game takes an incredible depth and a wider spectrum of opportunities for crossing. Though is pretty risky!

What would you like the players they tried using for the first time the rope MAY?

-I hope that players see the rope MAY as a natural extension of capabilities of Faith. It is not simply a device that is activated: it is part of Faith itself and is faithful to the rules of crossing the Mirror's Edge Catalyst. There will be many exciting moments for players who use the rope may. It's amazing jump from a building during a race hoping not to have marked the flight too early then realize having made a minute after thinking of plunging into the void!


Mirror's Edge Catalyst is expected may 24 on Xbox One .