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Fallout 4: update 1.4 will be available by the end of this week

Bethesda has announced via Twitter that the 1.4 update for Fallout 4 -already available in PC version will be released later this week on . The update introduces support for future additional content, new features to customize the settlements and brings many improvements and fixes to the game.

Here are the official changelog of the update:

New features

Support for additional content.
New custom graphics for workshops:

  • Items for Super Mutants, including meat, meat bags and totem meat carts.
  • Objects for Marauders, including auctions, cages and awnings.
  • Abstract paintings and portraits.
  • New signs.
  • New variants of wooden doors and metal.

Issues resolved

  • Stability and performance improvements.
  • In the mission "find a clue," Kellogg's desk remains a usable container.
  • In the mission "a great glow", fixed an issue that prevented dismissing fellow students at the end of the mission.
  • Fixed an issue in which the object of the mission "Kremvh" did not appear in the world properly.
  • The settlements under attack now show a message updated with the result of the attack if the player does not react.
  • Fixed an issue that causes some graphic effects do not disappear after using the viewfinder.
  • Fixed an issue with shooting with third person view and the gun in a rotating barrels fitted.
  • The grade 4 demolition expert talent now properly increase the area of effect of the explosives.
  • Talent Sponger now includes additional types of ammunition are common.
  • Fixed an issue in which Calvin Whitaker disappeared into the Vault 81.
  • Fixed an issue in which the talents Ninja and Lord of dreams combined had bonus damage incorrect.
  • Fixed an issue in which the degree 3 shots of grim reaper not filled properly critical hit indicator.
  • Fixed an issue where the key cards in the Vault 75 did not appear correctly in the game world.
  • Fixed an issue that prevented enemy units from appearing in the game world during the quest "Airship shot down".
  • Wear the power armor with first person view and quickly change weapon no longer blocking the Pip-Boy.
  • Fixed an issue in which the counter of AutoSave it offered instant incorrectly.
  • Fixed a problem where the Pip-Boy became invisible while they swam.
  • Fixed a problem where discarding large amounts of a single object is also a legendary item accidentally was throwing.
  • Fixed an issue that prevented proper operation of third person view when you gave up the Workbench.
  • Now the scribe can be assigned consecutive settlements correctly.
  • Fixed an issue in which shipments of scrap were duplicated.
  • Fixed an issue in which the traders did not give the amount of correct caps after various transactions consesutive,
  • Fixed an issue in which the message of quick save and AutoSave not disappeared in loading screens.
  • Fixed an issue in which you upgrade to the latest version of the game involved a return to .
  • Fixed an issue in which loading a save with an object in the water it compromised its proper buoyancy.