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Fallout 4 is updated to version 1.3: complete list of improvements

Bethesda Softworks announced that the 1.3 update for Fallout 4 is available for automatic download to all users . The patch, weighing 530 MB, introduces many new features, including new fixes to gameplay, missions and issues Workshop mode. Following is the full list of improvements.


New features

  • Added status menus for settlers in your settlements
  • Added ability to rotate an object in your hand with triggers; hold the left stick allows you to change the axis of rotation
  • Substantial increase in distance of fading of objects

Corrections in the game

  • General improvements to the memory and stability
  • Improved performance when using the viewfinder
  • Fixed an issue where the player was transported to another area while taking aim
  • The radiation poisoning of the companions is no longer permanent
  • Fixed an issue where the residents of Vault 81 were not dismembered correctly
  • Intensive training talent now shows the damage calculated correctly
  • Fixed an issue where not displayed correctly the third person view after you exit some positions, creating
  • Fixed an issue where sometimes the subtitles are not updated correctly
  • When objects are removed from the companions, its effects now disappear properly
  • Talent mortal blow by MacReady now calculates the percentages of headshots properly
  • Fixed an issue where NPC remained stuck in power armor
  • Fixed a rare issue where the companions remained stuck in passive mode
  • The degree of confidence in water 2 now is calculated correctly
  • Fixed an issue where the resistance is not lowered properly the damage, when added with changes
  • Added the number of available characters when you rename an object
  • Fixed an issue where players were being dismembered while still alive
  • Robotics expert can now be used in battle
  • The stimpak can now be used on Curie after processing
  • Play a olonastro found in the wilderness while changing the view no longer causes screen blurring nor blocking of commands

Corrections in missions

  • Fixed an issue that prevented the Minutemen survived the battle against mirelurk Queen to reunite in the castle in "fight for independence"
  • Fixed an issue where the characters invulnerable remained locked in combat
  • Fixed an issue where Preston sent players into a settlement, rather than in the dungeon, in the Mission of the Minutemen
  • Fixed an issue where, despite the player's castle was attacked synthetic chummy with the Institute
  • Fixed an issue where deleting a caravan not concluded a mission
  • Fixed an issue where Dogmeat remained at Fort Hagen after the completion of "meetings"
  • Fixed an issue that prevented the player to talk to Desdemona to complete "undercover under ground"
  • Fixed an issue where the player remained stuck at the exit of the cryogenic plant
  • Fixed a problem that prevented more players to get Preston as a companion
  • Fixed an issue that prevented the player to kill the leader of the Railroad in "final chapter"
  • Fixed an issue where the missions of the Minutemen were repeated incorrectly
  • Fixed an issue that prevented the player returning to the headquarters of the Railroad after being kicked out of the brotherhood of steel
  • Fixed an issue that prevented in Hancock to offer himself as a companion to help in the mission "Silver Shroud" after "the big dig"
  • Fixed a problem with obtaining the mitigating coils from steelworks Saugus before going from Yangtze
  • Fixed an issue that prevented the player to enter the Vault 114 in "Little Saint, very Valentino"
  • Bull and Gouger can now be killed in "self reliance"
  • Fixed an issue that prevented the ignition of the radio transmitter in the "struggle for independence"
  • Fixed an issue where, after killing Dan, the mission was not successful in "human error"
  • Fixed an issue that prevented successful completion of the mission, after exiting prematurely from the dialogue with Captain Kells to reprogram P in "reflection"

Corrections in the workshops

  • Fixed an issue that caused incorrect count of settlers
  • Fixed an issue that prevented the player to create a supply line in settlements with a population high
  • Improved interlocking pieces in Workshop mode
  • Fixed an issue where the objects using an energy source stopped working forever, if this source was removed once
  • Players can now build workbenches at their home in Diamond City
  • Build cables does not consume more copper
  • Fixed an issue that prevented the correct generation of attacks on settlements
  • Fixed an issue that caused incorrect calculation of happiness of the settlements
  • The colonists are assigned to support weapons now appear next to the support
  • The home of Diamond City now showing the available energy
  • Repair items now consumes the right amount of resources
  • Fixed an issue where the mate was unaware of the controls in the workshops
  • Fixed an issue where the soils were destroyed after a save and load

We wish you a good download and enjoy!