A video shows us the evolution of Quantum Break from first prototype to date
In the movie, that we offer at the bottom of the news, shows the library as it was meant in the prototype and that instead present in the current version of the game, besides the movie also shows the first version of "moments of connection that will play a central role in the game besides the first concept of temporal powers. With regard to the powers related to time, Sam Lake said that several standards have been implemented in order to experience different things.
The Creative Director later stated that his development team always hopes that the ideas you have in mind are pleasant and suitable even when they are realised and they appear on the screen, although she admitted that when you understand something there is always something else to learn.
Lake then concluded by stressing the importance of any prototype of a game because it allows to know and see the effects and outcome of ideas that developers have in mind.
In leaving you to your video please note that Quantum Break Xbox One is expected for April 5: enjoy!