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Bethesda speaks in two videos of the process of developing Fallout 4

Bethesda has released two new videos, completely in English, of Fallout 4 showing some parts of its panel that took place during the E3 2015, offering an in-depth look at the development process behind one of the most anticipated games ever. " We make the games we want to play and it's fantastic ," says game director Todd Howard. " We work together on the Fallout series for ten years ," says the lead designer Emil Pagliarulo, whose history with the study began with the second expansion pack, Bloodmoon official The Elder Scrolls III: Morrowind. This long-term commitment of BGS panelist P (12 years), Todd Howard (21 years), Istvan Pely (17 years), Jeff Gardiner (10 years) and many others, was the key to the development of a design philosophy and a professional culture that gave rise to winning games like Fallout 3 and Oblivion, Skyrim.

With the development of Fallout 4 , BGS has launched the challenge to have a protagonist who dubbed could show the emotions of the character created by the player. For this purpose, the study has given rise to the auditions to find the stringent best male actor and best female actress, to the choice of Brian t. Delaney and Courtenay Taylor.

" I remember we tried ... July 9, 2013, my first day on the job , "recalls Delaney. " I remember that I knew would be important. "

In the second video you can find out more about the whole process, including the delivery of over 13,000 lines of dialogue each ( Fallout 4 contains more than 111,000 in total), and what was it like working with Bethesda Game Studios audio Director and Kal-El Bogdanove.

We leave you to your movies, remembering that Fallout 4 will be available on Xbox One on 10 November. Good vision!

MX Video - Fallout 4