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Transformers Devastation will turn 60 fps on all platforms, in 1080 p on new consoles

Producer PlatinumGames Robert Conkey revealed at Gamescom 2015 that Transformers Devastation will run at 60 fps on all platforms, with some falling on Xbox 360 during the most chaotic situations, and will reach the 1080 p resolution on Xbox One (Xbox 360 720 p on ). Also the svilluppatori have also released some curiosity behind the development of the game, which we present below:

  • Activision has been in contact with PlatinumGames for developing Transformers Devastation , coming out that the components of the Japanese study, authors of Bayonetta , are big fans of Transformers animated series.
  • The game is developed by the team behind The Legend of Korra .  PlatinumGames prefers to scramble the team, so the title is currently in the hands of members of the team behind Metal Gear Rising: Revengeance and other different games.
  • At the end of each combo you can use with the right timing a transformation attack and then begin a new combo.
  • The loot changes with difficulty. The higher difficulty you can find better loot.
  • Use the cardboard look would lead to look and feel a little dated. For this the team applied glow shading effects throughout the game world.
  • Some animations are inspired from the carton, but obviously PlatinumGames made his touch with his rimescolandole style.
  • The transformations are inspired both to show that to toys.

There are currently no further details: Please note that Transformers: Devastation will be available on Xbox 360 and Xbox One PlayStation 3 on October 9.