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Square Enix: Project will be a short project SETSUNA, the main theme is sadness

Recently announced at the last E3, SETSUNA Project has as its main theme the sadness ( setsunasa in Japanese): the revealed in Famitsu Yosuke Matsuda, President of Square Enix, in a recent interview.

MATSUDA has also explained that the game development team, Tokyo Factory RPG , is composed primarily of external programmers and freelancers, with a relatively short development period. Square Enix wants to use the project as a low budget test to see if the concept is to the liking of the audience: after the launch of 2016 will be monitored sales performance and appreciation of the players, and the results will decide whether to proceed with a following that transformed the series into a real triple A project.

In the rest of the interview Matsuda suggests that SETSUNA Project is conceived as a trilogy, but of course everything will depend on the success of the first and second episode. We hope to learn more about the next title from the Tokyo Game Show, slated from 17 to 20 September: we will keep you updated.