New information about The Witcher 3 from Germany; two new images
On the greatness of the game environment , the aerial Novigrad and no man's land (interconnected with one another), when put together form a world much bigger compared to The Elder Scrolls v: Skyrim ; There will be then the Skellige Islands , another great RPG and the local area, around them, even 5-6 other locations including Kaer Morhen. The game, enjoying a wide open world structure, it will be very difficult if you want to explore the endless location: However, comes to the aid of player a loading time of maps almost non-existent (including pesky ports of The Witcher 2: Assassins of Kings, now in the third installment of the series do not require more than loading time to open)except the navigation between the main game area and some great Skellige buildings. It seems then that the only no-man's land has 25 inside villages to explore, some great about how the previous chapter Flotsam in the series.
The narrative section of the game seems to enjoy an excellent screenplay, with always different aspects to such an extent that "playing for the second time the title will not repeat the same story ". The choices that you will take will not ever granted (regarding particularly dialogue); Conversely, any choice will determine the course of events of the plot. The quests are challenging themselves, with arduous tasks and business to deal with. The story will spin around Chambers , which reflects about 5-10 hours, will be characterized by a gameplay much more action than RPG.
With regard to gameplay , will be available at the beginning of the adventure, four different types of difficulties: easy , medium , difficult and obscure , which will determine the hazardousness of enemies you will face in the course of the game; Obviously there will be a tutorial for beginners and not only. In The Witcher 3: Wild Hunt there is, according to Gamestar Editor, "the most realistic weather system ever made ". The crafting will be an important element to the game system given that in some missions (and with difficulty selected maximum) will almost certainly need to use the more powerful potions; the potions you will create only once, you just need the right amount of alcohol to restore them but at the same time will be increased toxicity with increasing the efficiency of same. The truculence, moreover, seems more pronounced compared to previous chapter.
With regard to the technical aspect of the game , we will offer a fully customizable HUD , with lots of icons and information that can be turned on or off at will. The site has found a few bugs between stages of gameplay, but reported that the game doesn't suffer from any block, crash or other anomalies. Finally, the editor said, playing with a controller is more rewarding than playing on a keyboard and mouse.
The information currently terminate here, while you can find two new images of the game showing the skill tree and Geralt on horseback. Please note that the release date of The Witcher 3: Wild Hunt is always set for the May 19 on Xbox One and we anticipate that between just over a week we can finally try it out first hand: stay and wait for our hands-on impressions!