Activision announces the arrival in March of survival horror in black and white White Night
We leave you with a description of the game provided by the Publisher, along with a trailer and some pictures show it and gameplay settings. Good vision!
White Night is a third-person survival horror and puzzle game set in the jazz-noir era of the 30 's. Alone and injured in the middle of the night after an unfortunate accident, you will need to investigate a nearby place and manor house where the story of a family destroyed is intertwined with America's darkest hours. While you interact with what surrounds the Manor looking for help and answers, White Night challenges you to face the nightmares of the past. This is the adventure of a man lost in the darkness is the enemy of ... and the darkness is everywhere, only lit by the light of a distant song.
Main features:
- Horror story-driven Experience – inspired in equal measure by old school survival horror games and from the literature and from film noir, White Night immerses players in an eerie mystery with a background narrative rich in character. Explore the story behind the macabre Manor of White Night, through notes and letters from tortured souls, is a personal journey very sinister tones, as well as survive against terror that wanders in its corridors.
- Artistic style and impressive presentation – to reflect and bolster its tone and its gloomy and tense atmosphere, White Night immerses players in total darkness. The world comes alive only in flashes of a pale white generated by the lighting of a match or a lamp or from the moon. The peculiar White Night views are reinforced by a sound design, an eerie soundtrack and dubbing.
- Gameplay between light and darkness – movie style black-and-white White Night is a central part of its puzzles. The light will make possible new locations, turn out pick-ups and elements of the story vital and will dismiss the violent apparitions that haunt the Manor. But the light sources are rare and players must manage these resources very wisely at every meeting along their path.