MondoXbox

Live your
passion!

Just Cause 3: all information from Game Informer

After the official announcement of yesterday begin to get more news about Just Cause 3, from the pages of the magazine Game Informer. Let's see in more detail what has been released so far. First, the development team will be composed of professionals already at work on titles such as Burnout, Assassin Creed and Far Cry.

The map, large approximately 1000 square kilometres, will present all kinds of scenery: from the oceans to the land, cities, mountains and Islands. There will also be a large fortified base in that area you will find a small cave lapped by a river that can be used as a secret passage to the base itself.

The new graphics engine used ensures greater verticality of the soil.

The story takes place in the Mediterranean , in a fictional Republic where Rico was born called "Republic of doctors". The General dictator of Ravello though they take power, starting to do what all tyrants love. A player's task is to dismiss the corrupt and violent political and restore peace. There will be many references to old chapters, although some old acquaintances will make their appearance.

The gameplay will be like in the past very devoted to the sandbox , then open spaces can be reached at will. As regards the controls will be much more responsive, including parachutes, and will no longer be necessary to aim to launch the grapple. The same grapple will not generate more that push and pull with the enemy, but it will be much more responsive in this respect.

Every city on the map will have the usual ton of propaganda material to destroy, with the trusty C4 naturally. The explosive provision will be infinite but can no longer be launched. The weapons will give a greater sense of power, and are heavier than ever before.

Wounded will lose color coming to the screen, at the same time, however, the enemies will shine more assuming so most highlighted. There are health packs, health will regenerate on its own with time. No dodging is currently planned, as well as the ability to crouch. Developers don't want player remains too firm at one point.

State of alert enemies can grow, as well as their deployment. To stop the inflow of enemies can kill, as in the previous chapters, the guard who is calling reinforcements.

Sticking with the grapple for a helicopter will instantly kill the pilot without QTE , or remain attached below the middle.

A new remote-controlled retractable grappling hook to attach a lens and then pull it towards another object or surface. The player will have different staples of this type, by introducing a new level of combat tactics.

Free the city will lower the level of danger and will allow us to bring vehicles to the store that you will become a drop point that is rebellious. Each vehicle is upgradeable with several gadgets and progressing with the story will be released more powerful vehicles to the military level.

The vehicles will be the protagonists of races and challenges, both on the ground and in the skies. The wingsuit will be useable in the game as well instead of the parachute, but pay attention to height.

During the game will have to attack enemy bases heavily. The player may choose the manner in which to conduct the attack. For example, once a SAM missile battery you can choose to make them explode or reprogram them rather to knock down enemy helicopters in the air.

At the moment there is no type of multiplayer, while there will be some community features that assumes include leaderboards, and challenges for a title that is defined as a single player.

Just Cause 3 should arrive over the next year to next-generation consoles.