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Rumor: Crackdown 3 will use procedural destruction calculated from Xbox Cloud

Some of you have perhaps seen the proof that Microsoft made Build 2014 event, in which he showed how Xbox Cloud can help calculate a more accurate and fast 3D environments destruction: the video, which you can see here , showed a very high level of destructiveness made possible by Microsoft. Now we discover that what seemed to be only a tech-demo, was one of the first studies to the motor 3 Crackdown .

The news comes via Twitter by Phil Spencer: has anyone noticed that the destruction of the buildings seen in the E3 trailer reminded me a lot of tech demos, and Spencer confirmed that in fact the demo was one of the first technical tests of the new game.

Although not yet officially confirmed, this means that the new title will use the Xbox to implement Cloud physics and realistic in the game? destructiveness And if so, it means that it is an online-only game? We are waiting for clarifi.