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Wolfenstein: The New Order will have an alternate timeline

The Creative Director of Wolfenstein: The New Order Jens Matthies revealed that players will have delicious reasons to replay the title after the first run. The title will bring us in the early stages of the game to take an important decision, " to make a big choice " as the developer, which radically changes some feedback of the plot itself.  Matthies says that this is a title developed for the single player and it is for this reason that longevity must be noticeable.

The choice that the player will be in front at the beginning of the game will create a fork in the timeline, creating two parallel streets with specific differences in history-to some extent-also in gameplay: once you have completed the game we might then want to replay to find out how the story changes by making a different choice. Matthies reiterated that a single run of the main campaign is steady at about 20 hours if you explore all locations and gather all collectibles.

Wolfenstein: The New Order will be available in stores on May 20.