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Bungie: each location in Destiny will be great as everything Halo: Reach

As we know, the intentions of Bungie with Destiny are to create " one of the most ambitious games ever made ", with a narrative universe extremely deep and rich in facets, capable of supporting an extremely long saga in which life can take a large number of stories. To achieve this, the development team is creating an immense universe where each location will be as large as actually all Halo: Reach; This according to the latest statements by Christian Diefenbach of Bungie which has also revealed that work on the title expected September 9 there are over 500 people against "only" 130 who had occupied the original Halo.

The game we will explore numerous places including the Moon, Venus, Mars and throughout the adventure there will be times when we will fight in the first person, and others that will take place in the third person to better appreciate, for example, the appearance of the character. For the gameplay and the immensity of the environments, for developers Destiny will be able to deliver into the hands of users a new way to conceive a game by redefining the rules of entertainment on consoles and finishing as a FPS within a world overly large shared and connected that will offer lots of news inside.

Destiny almost certainly will be one of the protagonists of the next E3.