The new patch for Battlefield Xbox 360 4 is online
By
Valentina Carparelli
P 16 gen 2014 14:21
- Various fixes for improving general stability
- -Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
- -Fix for bug where it looked like soldier was dying with 1 health instead of 0
- -Fixed a bug where players ' rank icons on the scoreboard would not be updated
- -Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
- -Fixed problem with health in kill killer card not being correctly updated (showing 100% health even though he was just hurt)
- -Fix for friendly marker not always showing when needed to, resulting in players shooting team members
- -Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's room
- -Increased damage by 25% for the Stealth Jet 20 mm cannons
- -Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, On-50 is less agile
- -Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
- -Fixed camera glitches when switching weapons while moving to crouch
- -Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
- -China Rising: Fixed animation glitches for motorbike passengers ocuring when aiming
- -Fix for first and third-person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle
- -Fix for map and minimap flickering on Rogue Transmission and Operation Locker