Quantum Break will have a high level of destruction thanks to Digital Molecular Matter
Pixelux DMM system that is able to simulate physical properties of all the materials that make up a scene, so he can make the most faithful destruction effects possible. For example the wood doesn't simply breaks a predetermined point but many flying fragments in the point of impact, as well as the rubber before you tend to reach the breaking point, the plastic deforms and the glass shatters.
And if the debut trailer of the game can give us some indication, it appears that in the title of Remedy Entertainment we will have to deal with massive doses of destruction, sometimes even crystallized over time: it is therefore essential that it be reproduced realistically. This news complements the information that will be used in an advanced system for playback of facial expressions that use 9 different cameras to capture every variation on an actor's face: further evidence of how the title will provide players with a highly realistic and cinematic experience.
Quantum Break is for now without a release date, but we hope in the coming of spring 2014 game.