Assassin's Creed II will allow us to vote on the missions of the game
Talking to Eurogamer, the associate producer Sylvain Trottier said: "the idea behind this feature is to be able to obtain, through the feedback from our players, the level of appreciation for each mission that they faced. The votes are anonymous and are sent to our servers to be scanned. It's an idea that came out of discussions between our Creative Director Jean Guesdon and our executive producer Sebastien Puel. It was implemented at the beginning of production, more than a year ago, and is also used during our playtest sessions to gather feedback from players. It all happens in an optional, the player may decide to send us feedback or not. "
When asked if this might appear in future on other Ubisoft titles, replied: "Maybe, we don't know. It is the first time, as far as I know, we're doing this. It is a proof, we do not know the amount of data that we and I don't know if people will use it or not, but I think it was worth trying to get direct feedback from our players. "