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Dead Rising 3: zombies and buildings of the game are all different

When the setting of a title has a certain magnitude, many times the outcome may result in ripetività of textures and scenery objects, in order to fill the spaces available. However, Capcom has pledged to prevent this from happening in Dead Rising 3 , where we will have zombies and all different from each other, as explained by game producer Mike Jones: " you won't see the same zombie twice. It is all raised procedural way: hair, clothes, colors, textures, as well as the bloody part of the game, such as missing eyes, missing Mandibles, and so on. We created an entire system. We have not limited only to model the zombies, but every part of them, so that the system mix all these characteristics ".

Even the buildings will enjoy the same Carthusian working developers employed for modeling of the Zombies: " you will see many more custom stuff. Not always so we just reuse the same texture and geometry to construct buildings. Each of them, including interiors, will be created. You won't see the same building twice . "

Jones's words may not be comforting. We can't wait to get my hands on this title that will accompany the launch of the Xbox One on 22 November.