New details on the gameplay of Grand Theft Auto V
By
Giuseppe Genga / Neural
P 10 lug 2013 22:13
- You can shoot the tanks of cars, creating holes from which will come the fuel. This in turn can create contrails that can burn. For example, you can drill holes in the tank of a car, push it in the middle of a group of enemies and then ignite the trail of fuel to blow up the car between enemies
- You can attach dynamite sticks at cars and throw them at enemies to make them explode
- There will be more than 1000 different possibilities of customization for cars: bullet-proof tires, roll-bar, armor, turbo, etc. These can change the outcome of a mission, as for example fall between enemies with an armored car and bullet-resistant tires make it extremely difficult to break down
- Some changes will be illegal, and if we leave for a road car with such modifications could end up being seized: we will then pay a fine to get
- The hand-to-hand combat will be less static, there will be a combat system more fluid and the effect of blunt will be more palpable, even over the sound effects products
- The distruttibilità of objects and environments has been improved tremendously
- The enemy AI will be much more responsive, will not stop at a point but they will try to move to travel
- There will be also visible differences in the behaviour of different types of enemies, such as SWAT teams will be more organized moving concertedly here or, while street gangs will be more disorganized
- Our weapons will remain equipped even once the bullets, it will no longer be possible to lose
- The system has been significantly improved: you can jump over the guards, passing from one to another, shoot blindly doing everything in a more natural
Probably Rockstar has drawn a full hands from Max Payne 3 , at least in relation to the shootings and the roofing system. Stay tuned for more info on this highly anticipated title, that we will arrive in stores on September 17.