Remedy: Quantum Break join the best of Alan Wake and Max Payne
Myllyrinne explains that the team did experience in storytelling had in Alan Wake and that in "kinematic fights" gained in making Max Payne: this will allow developers to evolve both components to new heights.
The CEO has then explained that the game will push the graphical component and the realization of the characters to ensure that there are fewer possible discrepancies between the component ' TV series "live turn and the game itself, which will involve the same locations of the series and will show the same characters often; developers are even arrived to do the dental cast all actors, in order to faithfully reproduce even the teeth because it is one of those details that can make a difference in the realistic reproduction of a human face.
For our part, we hope that there will be shown as soon as the gameplay of the title in order to get an idea of what to expect.