It says on the Battlefield campaign 4: more freedom and tactical options
But, by their words, what comes to mind is not so much the multiplayer experience as the great campaign of Battlefield: Bad Company , radically different from the linear and scriptato approach that SAYS adopted in Battlefield 3 to follow the trail mapped out by Call of Duty .
General Manager Karl-Magnus Troedsson says that you want to allow the players to decide how to deal with a given situation: use a stealth approach with sniper rifle and silenced pistol, or break between the enemies driving a jeep and a submachine gun barrels? Players can also issue orders to teammates tactical guided by the CPU, for example for fire suppression, and maps will be open and dotted with vehicles to be used at will.
This could potentially lead to a campaign different from the usual, finally and more interesting for the players, just like in the Bad Company series would have greater freedom to the detriment perhaps of a certain cinematograficità but probably with more satisfaction. We're looking forward to learn more.