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Xbox One and independent development: something moves

So far different voices appeared to want to make it clear that on Xbox One there was no longer an ecosystem suitable for proliferation of independent developers, which so many have given us gems instead on Xbox 360: just think of titles such as Braid, Limbo, Fez and the same blockbuster Minecraft. But it seems that things are not really so.

Don Mattrick has explained that in fact the company considers the independent developers are very important and will set up a special program of support for small studios, sometimes for themselves two or three people, and also to sponsor them and providing development tools. The manager has finally concluded that soon will be revealed more about: suppose refers to the stage of E3.