First impressions from the press on the new vibration system Xbox pad One
For example, proving the pad on a FPS title, notice that using a gun and shooting with the right trigger is a sort of simulated recoil exactly on the right side of the pad. Instead of shooting a fireball into a fantasy game feels a vibration that propagate controller center toward the ends, with an impressive palpable effect on the fingers.
Here is another example: starting the engine of a supercar with the Y button, will feel like a real controller vibration similar to when you turn a powerful car. In another game session that showed in the foreground running wheels of a vehicle, the controller throbbed and simulated the friction with the road surface. It is thought that the vibrations of the pad can be used to indicate the location of secrets in a game or the direction of enemy fire in next-generation games.
Among other things, the pad would be very comfortable and versatile thanks to grips more comfortable and better defined. Aesthetically, the Chamber for two AA batteries is less cumbersome and "absorbed" into the controller, lighter weight and better distributed throughout the device. It emphasises once again that even analog sticks have significantly decreased the death zones.
Other details will, of course, in the course of the upcoming E3 in June.