"
The 60 frames per second are not a priority in next-gen console ". This is what said Stephane Roy, producer of Eidos Montreal, in a recent interview. The same he added with regard to the development of their
Thief :
"For the shooters, the question does not arise. The higher the frame rate, the better. in my opinion, having regard to the type of game you're working on, it makes no sense to put the development team still more pressure by adding something unnecessary. I prefer to concentrate on developing a better physics engine and things like that, rather than having 60 frames per second " . We hope that before seeing the game in motion.