Battlefield 4: all the details released so far
Most of the campaign will take place in China Although the demonstration shown during GDC was set in Baku in Azerbaijan, a city on the Caspian Sea. The main aim will be the guiding thread to the plot will be to save some vip in Shanghai. Tensions between the Russians, Chinese and Americans are very high and this will involve several difficulties given that such a conflict could trigger a real global conflict.
Developers explain that throughout the adventure we will have the opportunity to carry out missions in absolute freedom, for example, be able to work around the various buildings involved in the scenario to take the enemy behind you, or completely destroy a building by means of powerful or swoop by killing the enemy jet during flight. According to the development team, the game will redefine the war shooter genre thanks to well-known proprietary engine technology SAYS, the Frostbite 3.
The title will offer the player a more "human" history where human feelings and drama of the events that we will be able to touch us deeply: everything will arise in a way more realistic than ever before our eyes. We will not see more soldiers compared to war machines but also filled with strong feelings.
SAYS claims that the series has always represented a true fans must regard the online multiplayer that allows them to compete for large-scale organizing closely to every game the best strategy to outmaneuver the opposing team. In this regard, the developers have realised that many of the peculiarities inherent in massively multiplayer sector should be engaged in single player. Battlefield 4 therefore represents an important milestone for the brand because the single-player campaign should be able to attract the attention of everyone who loved only the multiplayer setting aside so far the main story. This means that during the campaign we will carry out the missions using strategies that, to date, could be used exclusively due to the freedom granted in multiplayer mode. Freedom, then, is the right formula not only in multi sector but also in the history.
The missions will be carried out in several ways; You can use a medium or move cautiously on foot scouring the area or call an air support. We can get back to cecchinare enemies or simply circumvent them, or even equip a shotgun for a closer encounter. The choices are vast Herald.
It will be crucial to plan a strategy. For example if we are near a car with the alarm system is triggered, we can decide to snap, this will alert enemies of our presence they bring while we tenteremmo an escape from the opposite side of the scenario.If we move too quickly through a forest, a flock of birds flying away in droves reporting to enemies of investigating the area. It will be up to us, therefore, study every time the best way to deal with the enemy or to escape from it.
Fundamental is that the single campaign will record the progress of players by adding an element of competition continues with friends. In practice, a bit like the challenges Need For Speed Autolog where social challenges appear during the campaign. We may decide to pursue certain challenges in order to "brag" with our friends. This could include anything from collecting objects in a specific mission or the completion of a sequence faster than our friends. This should help increase the replay value of the campaign.
The story we will put before huge scenarios that can be destroyed at will, we have the ability to drive vehicles and issue orders to our team. Freedom of action is shaping up. An example, in fact, there is the widespread demonstration tonight beginning with Recker who discovers that he has been locked in a car that is about to sink. The only way to salvation is to destroy the windshield.
Watching the demo the tension is high and this is a blatant demonstration that soldiers, including the protagonist, are not, as I said earlier, only war machines ready to be destroyed, but men from strong feelings, fearful at the thought of dying. Let's see our companion that passing a gun to shoot at the windshield telling us that " a wolf to survive, can get to tear a paw to bites". But the soldiers who are there with us realize that destroying the glass affogheranno all but the glass begins to break and anxiety increases.
At one point the scenario brings us 14 minutes before the accident happened. We see the protagonist take the assault rifle. The goal is to reach the rest of the team and retrieve information that would agree that Chinese armed forces will support Russian ones unleashing what promises to be the start of World War III.
Once reunited, the soldiers move in a wooded area near a large industrial complex where is located a helicopter that we reach. But between the helicopter and the team there is a huge plains with enemies ready to block the road. Thinking about a quick strategy, our team around the enemies being able to bump off a machine gunner. Starts a real massacre and between a succession of explosions our team finds himself buried in the rubble with the Sergeant with a leg stuck under a huge concrete block. The soldiers go into panic, the only way out is to amputate the leg of our Companion.
All this makes figuring out how, during the story, we will live moments of strong emotional impact that teamwork will be the only means of salvation along with drastic decisions that marked forever the mind of every Member of the team.
Once again escaped the danger, we see the crew steal a car and escape along a road that runs alongside the sea, but an enemy helicopter thwarts the way. Fortunately, the helicopter is shot down but to avoid debris are plunging on the ground, the car carrying the team crashes into the sea and descends. The end of the demo showed a female character of Chinese origin. At the moment we do not know if it will work with us or will it be on the side of the enemy.
The developers emphasize that the narration, the drama of history and humanity of his characters are the real protagonists of the story. Players must learn soon, according to SAYS, to collaborate with the team both in single player and multiplayer with the ability to compare every time progress.
Executive producer Patrick Bach , reassures that in the game you can issue orders to your team mates, although the demonstration issued this has not happened.
Developers promise represented masterfully scenarios as well as facial expressions of the characters and their movements will be spectacular. There will be reflective surfaces and water perfectly reproduced. This is due to the passion that developers are putting in the game; You will reach for a new standard of interactive entertainment of 2013, said Executive Vice President Patrick Soderlund EA. " Battlefield 4 will be a dynamic game which will remain imprinted in the minds of everyone for his unpredictable missions that will engage and surprise at the same time ". Will return the Premium subscription service, but regarding the latter expect news in future.
In the end we learn that on Battlefield 4 from participating retailers will receive a downloadable Premium package without additional expense. SAYS also announced today the Battlefield 4 Digital Deluxe version, available on Origin that will add some special content for use in the game. Players who preordineranno this edition will also receive downloadable content expansion and access to Premium multiplayer beta.