Terminal Reality: TWD Survival Instinct is not a FPS but a first person survival
Talking to Eurogamer, Glenn Gamble said that the team had started working on The Walking Dead: Survival Instinct immediately after finishing : Kinect Star Wars . Being huge fans of the tv series they decided to work on this project looking to do something different.
"We wanted something else, facing the game as would a player Call of Duty durereste shortly. We wanted a game that seemed more real and at the same time fast, without getting bogged down in an administration too complex ".
"A survival game in first person, this is the description that fits better. This is what we wanted from the beginning. Everything you need is in the tv series and we want to recreate in the game. If you see the tv series you will notice that the protagonists do their best not to use firearms. 3 season if you use silenzaitori for everything ".
"You must be quiet. If you look at the tv series you will know that three zombies are a threat. As Rick says in an episode of the second series. Ok, that is our point of reference. Three should be a breaking point. Everything we have seen in the tv series we tried to translate that into the game. We must try to be calm. This will be the most important thing in the game. "
We hope as soon as possible to have more news on this highly anticipated product and new footage showing the gameplay.