Halo 4: details and images for map Meltdown
Were developed several printed maps in an attempt to find the right solution and eventually opted for a kind of 8-shaped path with the addition of caves for infantry combat.
Being 8-shaped the player could find it difficult to navigate, it has therefore been thought to solve the problem with half-dissolved by heat map of the reactor fusion and the other half iced, that way you will know where it is located.
Meltdown is arranged on two routes, one upper and one lower. The lower one focuses on the use of means of transport will tend to take turns completing hit-and-run attacks against enemies. The upper course is designed for infantry that will tend to fight over suspension bridges and among the mountains. During the design phase you there is very concentrated so that the infantry felt on par of the vehicles and that the map is dotted with tunnels that will make sure that even those on foot can move fast on the map.