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An asynchronous multiplayer for Hitman: Absolution

On the occasion of the German fair Io Interactive has released the first details about a multiplayer mode planned for Hitman: Absolution . Called "Contracts Mode, this mode will allow players to select every time three challenges, calls for the occasion work contracts (hence the name), in game scenarios are equal for all, and bring them out in the shortest possible time. We must also establish the number of weapons that you will use. Developers have defined the title's multiplayer "async" since players will never have the chance to meet directly during a gaming session.

Basically you choose objectives which, within one week, for example, each player must achieve individually to win valuable credits for the purchase of various gadgets for single player.

Once you have achieved a goal at a time we can launch tot a challenge to our partner who must strive to better not only to accomplish the goal/contract but also to achieve it in a time less than ours. I said that weekly new contracts will be organized so as to make new and exciting challenges. More details and a video will be released during the course of the GC, in the meantime we propose four previously unpublished images.