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343 Industries Unveils Halo's forge 4

During the RTX 2012, 343 Industries finally showed the forge that will be present within Halo 4 . Not too changed from that found in Halo: Reach, but presents several improvements that go further refining.

Among the most significant are the dynamic lighting effects which project shadows on the landscape, create structures and weapons, on the same Spartan depending on the direction of the light. Another interesting addition is the ability to create within the maps of areas in which to get instantly upgrades (such as invisibility or sovrascudi) or modify the severity and speed of the characters which until now could only do by changing the game mode. We note also that the game requires a few moments for generating light effects, which hopefully will be eliminated in the full game.

343 Industries also shows that the various pieces inside the forge have a clear UNSC influence than the Forerunner in Halo: Reach.

We propose below a first amateur video showing the forge, rimandandovi the next few hours for video and official images.

MX Video - Halo 4