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GOW Judgment: other small details and new gameplay

The fair gaming of Los Angeles there comes a videointerview created by Polygon in which Rod Fergusson, Creative Director at Epic Games, rattles off some details on Gears of War: Judgment . As for the campaign, this is entirely at People Can Fly and recover fully the atmospheres and the structure of the missions of the first Gears, while the multiplayer will be the job of the parent that the ideas of PCF.

In addition to OverRun mode differences already mentioned, there are four new products: the first is represented by sniper, now capable of performing four shots with one charge, in a manner very similar to what already happens in some of the weekly events of Gears of War 3 ; the second, entrusted only to the class of Ticker, is that these little critters can make even small Burrows or hiding places inaccessible to humans in buildings, both in order to conceal and organize strategic attacks in order to achieve faster in some areas; the third saw the Corpser can travel underground, an element not present in the original Beast mode and finally, at the end of the game, you can always see an explosion which will generate destructive effects, so for the first time the distruttibilità environments also in multiplayer.

We leave you to your movie.

MX Video - Gears of War: Judgment