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The clan system of Max Payne 3 transferable in GTA V

Rockstar Games has announced that the clan system in the massively multiplayer sector Max Payne 3 will be transferred to Grand Theft Auto V : it is basically to create public and private clan, with the ability to customize them in different aspects, and then put them on the Rockstar Social Club and exploit them for the different company's games to be released in the future as well as draw them and keep statistics.

This system is composed of clan feuds and vendettas, to give some movement to the entire multiplayer action, and the latter may refer both challenges between individual players that real competition between the various clans. A vendetta occurs when an enemy will kill the player twice in a row in game and after that this will happen, it will be possible to begin his revenge with the game that we indicate with an X on the map.

The operation of the feuding is similar to that of revenge, with the only difference that occur much more casually: If a player sees two or more players of an opponent with whom you are having a fight for control of territory or to obtain the leadership, the game will start a sort of battle between two clans and the winning team will be the one that will score 10 kills against the opposing team.

According to Rockstar is a very interesting aspect that will give more variety to Max Payne 3 and he will be able to bring these struggles also on other games of the genre, as will happen with Grand Theft Auto V .