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The details of the patch 1.5 of Skyrim

Bethesda revealed the adjustments and improvements coming with patch 1.5 of The Elder Scrolls v: Skyrim. In addition to solve some bugs still lingering, the most revealing is the introduction of the Kill Cam for archers and wizards, so far excluded from the slow-motion sequences that activate in response to critical hits or other special situations. Has not yet announced the release date of the patch, and below you will find the complete list of fixes, as well as a trailer showing the new Kill Cam .

  • New "sequences of killing" for ranged weapons and spells.
  • New animations to the killing.
  • Forging increases the skill factor in the value of the created object.
  • Improved visibility during diving.
  • The level of detail of snowy landscapes far improved.
  • Fixed some issues with the game locking and memory optimization.
  • The bonus Deflects Arrows is now calculated correctly.
  • "A mouse in a trap," the death of characters does not prevent the progression of the mission.
  • Fixed a problem related to Farkas which did not properly assigned missions of the companions.
  • Fixed a problem blocking the loading of savegames that relied on data no longer load.
  • The followers move stealthily along with the player.
  • Fixed a problem related to the operation of the gun rack in Proudspire not displaying arms stowed.
  • Arrows and spells stuck in objects are now removed properly.
  • Fixed an issue where the mission "S.O.S" prevented "taking care of business" to be started correctly.
  • Fixed an issue where some PNG could not become the Guild of thieves, fences.
  • Kill all the guards at the Embassy of Thalmor before you start "diplomatic immunity" now no longer prevents it from startup.
  • Collect the key to oblivion, the Museum after completing "complicated Answer" do not restart more the latter.
  • Kill purple before or after "ice Blood" does not block progression.
  • Fixed an issue where not properly Calixto died "ice Blood".
  • Fixed an occasional problem where Erandur was moving incorrectly in "Nightmare daydreams."
  • Fixed an issue where letters and notes related to random encounters were empty.
  • Fixed a rare problem where dialogues and screams were played incorrectly.
  • You can ask for the hand of Lydia after purchasing Breezehome to Whiterun.
  • Fixed an issue where the player serving the sentence after you manually extract minerals in Cidhna mine.
  • Fixed a rare issue concerning the failure to increase skill.
  • Fixed an issue where the executioner's axe was not appropriate enhancement bonus from Barbarian.
  • In "A night to remember" is no longer possible to kill Ysolda, Ennis or Senna before starting the mission.
  • Fixed an issue with excessive slowness of ebony dagger.
  • Fixed a problem related to "The awakening of Regina Wolf" thus interrupt the conversation with Styrr with too much advance blocked the progress of the mission.
  • The third level of the bonus Smembratore improves all the war axes.
  • Fixed a rare problem where rose Sanguine was not working properly.
  • In "Hold fire", the Verse of King Olaf no longer disappear after the explosions.
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