First details on Medal of Honor: Warfighter from OXM
The story will focus, this time, really happened on events and more on personal issues and problems of these brave men who have spent years to " fight the wars ". Thus, the player will face a plot by the lapels " forts " and able to understand what it means for a soldier, at the level of emotions, be on the battlefield; how difficult it can be to make a decision within a few seconds, a decision that often, in a context of war, means bringing home save your skin.
We will live even more delicate and intense moments that vary from challenging a weapon, like the sad departure of a soldier from the family or the military to call his wife.
One of the missions you ambienterà in City Isabela, Philippines, after the flooding caused by a typhoon. There will be scenarios that will almost Venice as the water will be high. Â
In terms of gameplay, there will be new: at the moment it is known that in the course of any action we will be able to decide how to proceed. If we were to, for example, us to jot down a door behind which is a hostage, we can decide whether to kick the door violently for fast breaking into the room, or place a C4, a flashbang or a fragmentation grenade. Obviously the choice taken will cause different effects even in scenario and what then happens is locked up in the room where the hostage.
On the front of a multiplayer cooperative mode but will not have no connection in terms of history, with the main campaign. Â There will be multiple factions: the nglesi, Australians, Germans and poles.
As previously announced, the multiplayer will be developed directly from Danger Close without the involvement of SAYS.
We are awaiting further details that we will share with you, meanwhile we leave you to the image of the cover of the game.