Info and pictures about the tactics of XCOM: Enemy Unknown
The team, comprised of 3 components, finds herself having to investigate sightings aliens in a small town; the mission starts with the team that landed near a petrol pump.
In the first phase of the game, the Sniper acquires a elevated position thanks to the grappling hook which has his Skeleton Suit, and from there can take advantage of the ability " Damn Good Ground " which gives a bonus is active that defensive.
After the round of Heavy who cares of the front of the shop, where he discovers a group of Muton, who after having noticed a tight attack begin against him; at this point the Heavy is forced to remain sheltered behind a van.
Being the Heavy Sniper and blocked without a shot line, it is the turn of the Assault Unit that thanks to the ability " Run & Gun ", is able to perform double the standard movement reach a hole on the roof and still have the chance to open fire in the same round.
Finally free from fire suppression, the Heavy has the ability to launch a missile at the store opening a gash in the building, giving the line finally Sniper shooting he needed to break down the last Muton.
This is an example of how to deal with this particular mission, in this way was not shot down no member of the Group and the alien technology has been preserved so you can restore the scientific section of the base.
To follow the above Gallery: Mission