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All the details on the next patch of Skyrim

Bethesda announced they have completed work on the new patch of The Elder Scrolls V Skyrim: , 1.4, spreading the list of all fixes and improvements in the update, which will arrive soon on our console. Below the complete list, waiting to be able to provide a date for the release of the patch.

RESOLUTION OF PROBLEMS

  • General optimization for memory usage and performance.
  • Optimization of memory related to scripting.
  • Fixed problems related to blocking route calculation and IA.
  • Solved a problem blocking the Shame of Haemar if the player has already completed "the best friend of a daedra".
  • Fixed an occasional block problem when loading savegames.
  • Fixed a problem with non-display of special characters at the end of a line.
  • The goal/trophy "Supreme Villain" you unlock appropriately in French, German, Spanish and Italian.
  • Fixed a problem with the display of masks of the Dragon priests.
  • Fixed an issue with incorrect progression of missions after you reload a bailout.
  • Fixed problems relating to the placement and removal of the books on the shelves in the home of the player.
  • Fixed a problem related to incorrect functioning of racks and plaques for weapons in the House of the player if the player visits the home before buying any furniture or furnishings.
  • Resolved a problem concerning the lack of cleaning of the player's House at Windhelm.
  • Fixed a problem related to the attacks and the absorption of spells of the Giants.
  • Fixed a problem related to the non-purging of piles of ashes.
  • Fixed an occasional problem error overwriting an existing rescue.
  • Solved a problem of block of memory in the menu of the containers.
  • Solved the problem of endless repetition on shelves for books.
  • Fixed an issue where the wrong operation of traps in the maze of Shalidor in the French version, German, Spanish and Italian.
  • Fixed a problem related to non-failure of return to human form of the werewolf.
  • Bows and daggers are displayed correctly when you are on the racks for weapons.

TROUBLESHOOTING OF MISSIONS

  • The unusual gem inside the Embassy of Thalmor is now accessible after completing "diplomatic immunity".
  • In "security flaw", the pledge of the mission is no longer necessary to read the future by Olava the weak.
  • Fixed an issue where not complete successfully "Galmar join the mantle of Storm" If "the season-ending" is an active mission.
  • Fixed an issue where you start "The season-ending" after the completion of "join the mantle of" Storm prevented the proper initiation of "hooked" Crown.
  • Resolved a problem concerning the progression of "message to Whiterun with" The season-ending "still active that was blocking the progression of both missions.
  • In "the firm Arniel", fixed an issue where a diary of mission was triggered several times.
  • In "the forbidden Legend", the fragment of the amulet no longer disappear after the player leaves the cave without him.
  • Fixed a rare problem in "forbidden Legend" why kill Mikrul Gauldurson in stealth mode made his corpse inaccessible.
  • In "The vial bianca", the vial no longer disappear if the player leaves the cave without retrieve it.
  • "The vial white" starts correctly if the player already has a heart of Bramble inventory.
  • The player remains blocked in Misty after completing "a night to remember".
  • Fixed an issue where leaving Riften during "A risky chore" prevented the progression of the mission.
  • In "the return of darkness", a port in the tomb of twilight pops up correctly if the player leaves the cave for a long period of time before completing the mission.
  • In "new management", if the player leaves the Oculario for a long period of time after placing the focusing Crystal and then return, the mission proceeds properly.
  • "Onmund request" now start correctly if the player has already found the stick Enthir prior to receiving the mission.
  • Fixed an issue where Tonilia not bought more stolen objects and did not provide the armor of guild master.
  • "The vial to repair" starts correctly if the player already has perennial snow inventory and Mammoth tusk.
  • Find the flute Pantea before speaking with Pantea does not prevent more upgrading of its mission.
  • In "Frangialba", fixed an issue where a rare mission was erroneously shown during "Ave Katariah Sithis!".
  • Fixed a rare problem in "the mind of a lunatic" to which the player was unable to equip the Wabbajack.
  • Fixed a problem in "Fragments from the past" and the razor Mehrunes Dagon is not fired correctly if the player leaving the cell for a long time before to activate it.
  • "Blood and honour" starts correctly if you have already visited and completed Driftshade and spends a long period of time before starting the mission.
  • Fixed a rare problem where "Drink watered down" not started properly.
  • Fixed an issue where the player could not become Thane of Riften if before had bought a House.
  • Fixed an issue where the killing of the guards in the Cidhna mine was blocking the progression of "no one escapes from Cidhna mine".
  • Fixed several problems related to activation of "ice Blood".
  • In "ice Blood", Calixto now can be killed if the player owns a house in Windhelm.
  • In "the cure for insanity", and then revive him kill Cicero does not prevent more progression of mission.
  • Fixed a rare problem in "to kill an emperor" for which a non-player character died not correctly.
  • Clean up Puntacoltello Ridge before starting "the champion of Boethiah" does not prevent the start of the mission.